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Bad company 2 mods
Bad company 2 mods





bad company 2 mods

  • Emulator Neuxus - For Rome, Venice Unleashed and Rime.
  • Also the Unarchiver and converter scripts.
  • Frankelstner - For all his work in the BF modding scene.
  • I encurage you to just try yourself forward in order to understand what does what. To the right you can modify the selected object's properties.

    bad company 2 mods

    You can select each object by pressing it. Hold the right mouse button in order to change view-direction. Press on the scene tab in order to navigate through the map.

    bad company 2 mods

    The editor will now load the selected map. You will get a map-preview when the editor finds the selected The level names are the ones that look like "mp_001CQ". You can find the level names inside Resources/levels. You can load maps by setting the level name into the "Level Name" text box located inside the _GM GameObject. You can now open "Battlefield-Bad-Company-2-Master" in Unity. This process will only have to be done once. (This will not be required in the future) It should be next to Assets, Projectsettings and so on

  • Move the fbrb directory into the main project location (Bad-Company-2-Map-Editor-Master).
  • This will convert all the dbx files to xml for easy editing
  • Drag this directory to the dbx.py script.
  • This will produce a folder called something like "Battlefield Bad Company 2 FbRB".
  • bad company 2 mods

  • Drag and drop your Battlefield: Bad Company 2 game directory to the archive.py script.
  • Open Archive.py and change the unpack directory to a location you remember.
  • However, there are a few preperations you have to do. While it's mostly used for game development, it's an excellent platform for projects such as this one. It loads quickly and is extremely customizable. Unity provides a fast rendering engine with a lot of room for expansion. The goal is to replicate the Frostbite 1.5 engine and produce entierly new maps for the game Battlefield: Bad company 2. Some slight modification of the produced files are required in order for them to work online. It currently does not extract and produce the ready-to-go files that are required. The files produced can be played online using Project Rome by Emulator Nexus. It supports loading and saving of extracted BC2 files with native terrain, model and texture loading. The Battlefield: Bad Company 2 map editor is a Unity project that tries to replicate the way the Frostbite engine works.







    Bad company 2 mods